Category Archives: Vision Impaired

For users with vision impairments and low vision who don’t use the VoiceOver screen reader.

What Are Time-Independent iOS Games & Why Do You Want Them?

Most “standard” computer and phone-based games get harder because they get faster, relying on the player’s reflexes and coordination keeping up. For example, in Tetris the blocks appear and drop faster and faster as your level increases:

Tetris, like most single player games, devolves into twitch gameplay as the levels increase.
Tetris, like most single player games, devolves into twitch gameplay as the levels increase.

Untimed games or time-independent games are those where you aren’t penalised if you play a game very slowly, have bad reflexes, or don’t posses the hand-eye coordination to time your movements accurately. Games like this are “turn-based games” where any game actions only occur in response to the player’s actions, and additionally they are free of timers or time-related limitations. Continue readingWhat Are Time-Independent iOS Games & Why Do You Want Them?

New features in iOS 7 accessibility for blind and low vision users

Great article from the American National Federation of the Blind about changes in iOS 7’s accessibility for users who are blind, deaf blind, or have low vision.

Their article includes changes relating to:

  • Ways to turn accessibility functions on and off
  • Changes to VoiceOver practicing
  • Changes to device unlocking
  • Changes to VoiceOver’s rotor
  • High quality speech synthesis available for more than one language
  • Changes for braille users
  • Changes to contrast, dynamic text sizing and bold text and labels

Continue readingNew features in iOS 7 accessibility for blind and low vision users