Posts Tagged with 'other-impairment'

Time-Independent Games

Drop7Most "standard" computer games get harder because they get faster, relying on the player's reflexes and coordination keeping up. For example, in Tetris the blocks appear and drop faster and faster as your level increases:

Tetris

Tetris, like most single player games, devolves into twitch gameplay as the levels increase.

Untimed games or time-independent games are those where you aren't penalised if you play a game very slowly, have bad reflexes, or don't posses the hand-eye coordination to time your movements accurately. Games like this are "turn-based" where any game actions only occur in response to the player's actions, and don't have any other timers or time-related limitations. One of my favourite time-independent games, Drop7, is another block-dropping game but each block only "falls" once you tell the game where to put it. Drop7 increases the difficulty by changing the mix of blocks which are dropped and by adding a layer of hidden (grey) blocks at the bottom of the screen after a number of moves:

Drop7

Drop7 increases the game's difficulty level by changing the pieces available.

Time independent games share all of these things:

  • Game pieces aren't animated in a way that changes where you need to hit them, so taking extra time to initiate a move doesn't cause your target to shift.
  • There is no timer limiting the amount of time you can take to play each move or the time taken for the overall game.
  • Being fast or slow doesn't change the number of points awarded for each move or for an overall game.
  • The app doesn't "reset", losing your position in the game, if the device is turned off.

If you aren't sure if a game fits all these requirements, a good way to check yourself is to open the game and choose exactly where you'll tap the screen to make a move ... then put the device down for 5 minutes before coming back and tapping the screen exactly where you had previously decided. If there's no disadvantage (or advantage) to your 5-minute pause that's time-independent. If you could do the same pausing routine at any point during the game then the whole game is time-independent.

Why would you want to know if a game is time-dependent or not? There are a large number of disabilities that affect timing, most of which come under these general categories:

  • Conditions that affect perception (eg vision impairment, conditions affecting how the brain interprets perceptions, sensitivity to animated movement) which may slow down how fast you understand what the game's state is.
  • Conditions that affect thinking or memory (eg brain injury, intellectual impairment, memory impairment) which may slow down your decision about which move to make.
  • Conditions that affect movement or reactions in the limbs used to control the iPad (eg cerebral palsy, quadriplegia) which may slow down your ability to make the move you've decided to make.

An extra effect of time-independent games is that collaborative gameplay becomes possible. This could be a parent playing with a child, two friends playing together, a therapist playing with a client, or a partner-assisted play scenario where the player indicates their desires by their own methods and the partner physically touches the game devices for them.

Mahjong

Computer implementations of board games are almost always untimed, so they're excellent for collaborative or partner-assisted gameplay.

A surprisingly small number of games actually fit the requirements for being fully time-independent, so for this list I'm broadening the definition a little. If the game does have some time-dependent elements but these can be adjusted by the player or aren't essential to regular play then I'll make a note of this in the list:

These others are games that people have suggested may be time-independent, but which I haven't tested myself:

What's your favourite time-independent game?

- Ricky Buchanan

Tetris image sourced from WikiMedia Commons: GPL.

Back To The Accessible Mac: Accessibility Implications From Apple's 20 October Event'

Apple logo in reflective blackThere was a special Apple event in Cupertino on the 20th of October entitled "Back To The Mac". We were treated to a plethora of Mac-related announcements which have plenty of fantastic accessibility implications. I'm going to briefly run down what each announcement was, and why it matters for Mac accessibility.

State Of The Mac

Firstly Apple's Chief Operating Officer (COO) Tim Cook told us how the Mac was faring as a platform and the news is very good. There are more Mac users and Mac developers than ever before, and Apple is making plenty of money off all of us. The full information is available in MacLife's article: State of the Mac: "The Momentum Has Never Been More".

Why does this matter for accessibility: Firstly, there's no danger that Macs and OS X will be going away which is of course good! The iDevices and iOS are great but they don't do everything that everybody needs and it wouldn't be good if OS X disappeared at this point.

The fact that Apple as a company is making plenty of profit, despite the world economy, is good news for accessibility because unfortunately accessibility progress is often one of those not-very-visible things which tends to be cut back if a company hurting. This is obviously not something that Apple users need to be worrying about just now!

Steve Jobs discussed the new iPhoto included in iLife '11

Steve Jobs discussed the new iPhoto included in iLife 11

iLife '11

The newest edition of the iLife suite (including iTunes, iPhoto, iMovie, iDVD and GarageBand) will be iLife '11, and is available immediately. Improvements to the iLife suite include full screen modes for iPhoto, more ways to create iPhoto slideshows, audio filters and a 'movie trailer' mode for iMovie. GarageBand will sport some timing "fixer" technology knows as GrooveMatching and Flex Time, as well as new amplifiers and instrument lessons for aspiring piano and guitar players.

iLife 11 runs on three adjacent MacBooks

All of the iLife programs will be significantly updated.

It wasn't announced on the day of the event, but Maccessibility reports that iLife '11 also sports significant accessibility improvements, especially accessibility improvements in GarageBand. They don't cite their sources but Maccessibility are known for generally being accurate.

iLife '11 requires that you use the Snow Leopard operating system, and is available now for US$49 for an individual installation and US$79 for a family pack.

FaceTime Now Available For Mac

FaceTime, the video phoning application available on the iPhone 4 and newest iPod Touch, is now available for the Mac computer also. The downloadable version is still in beta so it may have a few problems, but it has been reported by members of the MacVoiceover list to be fully accessible to VoiceOver users.

Because FaceTime can be used to call people via a regular mobile phone number as well as via an email address, and is available on the very portable iPhone 4, it has been eagerly used by the Deaf community for video phoning. Having the service available on the Mac will be a huge bonus to Deaf users who don't have access to an iPhone 4 but know people who do, as well as to others who have family and friends with iPhone 4 or the new iPod Touch which also uses FaceTime.

FaceTime is free for Mac users and you can download it right now!

OS X 10.7 Lion Preview

After OS X 10.6 Snow Leopard will be OS X 10.7 Lion, expected to be available in mid 2011.

Lion will import some of iOS's good features back into OS X, including more multitouch gestures, a new Mac App Store, app home screens, full-screen apps with no menu bar at the top, auto save and apps that resume where they left off when relaunched.

OS X Lion will have many features imported from the iOS devices.

OS X Lion will have many features imported from the iOS devices.

Some of these things have accessibility potential for those with neurological impairment: things like auto-save and resuming where you left off when you launch an app make memory problems less of a problem. The simplicity of getting apps via a Mac App Store which takes care of downloading and installing for you means there's one less infrequently-done task to learn and remember, a bonus for those new to the Mac as well as an accessibility boon.

Multi-touch gestures that match those used on the iPad, iPod Touch, and iPhone will be great for some users - I use the mouse extensively myself and find gestures are fantastic. Unfortunately these require a high level of fine motor control in multiple fingers, so multi-touch is generally not very accessible to several groups including those who must use a stylus or a mouth stick, and are completely out for those who can't use a trackpad but need an alternative pointing device such as a joystick or trackball. Hopefully all multi-touch gestures will be implemented with keyboard equivalents so that users aren't left out in the cold.

The Mac App Store could also make it easier to spread the news about accessible apps and apps to aid accessibility, as has happened with the existing App Store. This would undoubtedly be a good thing, but I am concerned that app developers may be the losers in this new scenario - several things about the iOS App Store are very difficult for developers to manage and I wouldn't like to see developers give up on their accessibility apps for the OS X platform because of App Store issues. Hopefully this will not be an issue, but it does concern me. We won't have to wait long to find out: The Mac App Store will be launching for Snow Leopard within 90 days!

Also new to OS X Lion will be Launch Pad: a new way to launch apps from your desktop, similar to how it's already done on the iPad. This means that users can keep commonly used apps right in front of them without cluttering up the dock - another win for easy usability which also helps those with neurological issues.

A final new feature called Mission Control was also described but I can't tell you how easy it is to use because I didn't understand it! It has elements of Spaces, Expos and the Dashboard all mixed together, and I hope it's useful.

New MacBook Air Models

Two new Macbook Air laptops were announced, one 13.3 inch model and one 11.6 inch model. These don't have touch screens but were described by Steve Jobs as what happens when "an iPod hooks up with a MacBook"!

The 13 inch model is a tiny 2.9 pounds, and it shares many great features with the iPad: the ability to instantly start up, offering great battery life (7 hours of use has been quoted), amazing standby time, solid state storage with no optical or hard drives, and it's thinner and lighter than ever. The 11.6 inch model is pretty much the same, but with more of the "smaller and lighter" at only 2.5 pounds, and with a bit less battery life because there's less battery fitting in there.

Side on image of MacBook Air 11 inch held in a hand

The 11.6 inch MacBook Air is almost unbelievably small

For those who find the iPad is not accessible due to their disabilities, or those who just don't like typing on an iPad, these new laptops look to be a fantastic option. With instant start-up they will be great for taking notes in class, for use as communication devices, and other situations where waiting a few minutes for your laptop to boot just isn't sensible.

Having only solid state storage ("flash memory" like your iPhone, iPad, or camera has) and no hard drive or CD/DVD drive means the laptops are small and light but also that they have very few moving parts except the keyboard itself - Apple hasn't said so but I strongly suspect they will be more robust because of this. We've seen how much an iPod Touch or iPad can survive being dropped or otherwise battered around in daily use - imagine a laptop that would probably be OK if knocked off a desk or wheelchair tray! And of course smaller and lighter laptops mean less mounting equipment is needed for those with special positioning requirements.

I think that these new laptops will be "the iPad for switch users", and others who need non-standard input devices that the iPads don't cope with yet. I still hope, of course, that the iPad will grow into coping with a wider variety of input devices but these new MacBook Air devices are a "mid point" between the regular MacBooks and the iPads in terms of size and weight. You can get a glimpse of it in MacLife's First Look at the 11.6" MacBook Air article.

The 11.6-inch MacBook Air starts at US$999 with 64GB (US$1199 for 128GB) while the 13.3-inch model starts at US$1299 with 128GB and is also available with 256GB for US$1599. Both models are shipping now.

And so...

All in all, these announcements are a huge win for accessibility for Macs and Mac users in multiple ways. I am thrilled to see that Apple's commitment to accessibility continues unabated, and that their passion for Universal Design rubs off in the direction of accessibility so very often.

Which announcement are you most excited about? I really really wish I could get myself one of those teeny tiny laptops, but in the absence of a spare thousand dollars I'm most excited about OS X 10.7 Lion and the new iLife '11. Those are things I can actually use, and use soon.

Here's to the future!

- Ricky Buchanan

PR images courtesy of Apple. Screenshots by me.

Stories: iPad Users With Disabilities

An iPadThere have been a plethora of stories in the mainstream news and in blogs about the iPad and the amazing positive effects it's having for people with various disabilities. Children with autism are the subject of many of these stories, but there are plenty of others who are getting amazing results from their iPads too.

I haven't been able to keep up with all the stories, but here's a round-up of some of them. If you know of more, please leave a comment at the bottom of this post:

The Wall Street Journal itself has written about the iPad for people with disabilities: Using the iPad to Connect: Parents, Therapists Use Apple Tablet to Communicate With Special Needs Kids is a great article and includes quotes from Steve Jobs and also a video showing some use of the iPad:

Making weird cool - Robert Rummel-Hudson talks about why he thinks the iPad is a game-changer for AAC and why it's important to have devices that don't say "I have a disability!" as soon as you walk into a room with one.

Zach's A Mac - Zach is a 3 1/2 year old boy with cerebral palsy who's learning to use an iPad.

I use my iPad while wearing fingerless gloves to help prevent accidental touches by the palm of my hand.

I use my iPad while wearing fingerless gloves to help prevent accidental touches by the palm of my hand.

The iPad: a Near-Miracle for My Son With Autism - Shannon Des Roches Rosa writes about her son Leo and how the iPad has helped him.

iHelp for Autism by the SF Weekly is a long and well balanced story which explains some of the iPads possibilities as well as its limitations, talking to teachers and other experts as well as parents of kids with autism. This article also includes sections about Leo and Des Roches.

Opinion: Why The iPad Isn??t For Me - Paul has quadriplegia and is an ardent iPod Touch user but for him the iPad would be a step backwards in terms of accessibility. In this article he explains why.

Karen Janowski has written Why I Love the iPad for Education: Initial Observations. Karen is an assistive and educational technology consultant who writes excellently and makes many good points.

The Muscular Dystrophy's Magazine, Quest, has published Barbara Twardowski's The iPad: A Disability Friendly Device? which evaluates the iPad for people with various types of disabilities. It's a balanced look at the pros and cons of the device, and lists ATMac as a website useful for people using an iPad so it must be a good article ;).

From the wonderful Katilea, an adult AAC user, we have several great posts about her new iPad:

N0thingbuteverything has written several articles about the iPad as used by her 5 year old son, 'S', who has cerebral palsy:

Kate Ahern from Teaching Learners With Multiple Special Needs has written iPossibilities for Those with Significant Special Needs and their Teams listing many apps suitable for those at the more severe end of the 'special needs' spectrum.

Trying out an iPad in Greece - this is definitely a world-wide phenomena.

Trying out an iPad in Greece- this is definitely a world-wide phenomena.

Caleigh's Mum writes about her daughter's use of the iPad with Proloquo2Go for communicating. Caleigh has cerebral palsy and there are several videos of her using the iPad included too:

Heidi has established a whole blog - Junior's Voice - about her son's journey with the iPad as a communications device. He uses the iPad via eyegaze with a helper holding the iPad to "read" the eyegaze and physically touch the screen in the right places.

Finally one of my favourite bloggers, Glenda Watson Hyatt, who has cerebral palsy also got herself an iPad and has been surprised by its usefulness:

In personal news, I have just got my own Mac back after it spent two weeks out of action after the video card, so I had only the iPad and my iPod Touch to keep me occupied. I learned a lot about using the iPad which I'm going to show you in future posts. Unfortunately I also got tendonitis in my hands from using them too much, and I have a hernia repair operation scheduled in a week's time, so I'll be at least partially out of action for a few more weeks and ATMac will be slow. Please be patient with me while I work on healing!

Hope you enjoyed the stories above - what other iPad disability-related stories have you seen?

- Ricky Buchanan

Autism, Apple, iPhone, MacBook & Life

An iPhone"I could not live without my iPhone"

How many times have you heard someone say that? Or something similar about a gadget, whether it's an Apple device or otherwise? Well, for me, thats pretty much true. Welcome to the work of autism and assistive technology.

So, first up I am going to take a slight step away from my statement and one extra word: "I could not live (independently) without my iPhone".

Now for a bit of background. My name is Jamie Knight, and I am an autistic front end web developer from the UK. In this article I am going to explore how Apple technology fundamentally changes my life, and enriches the lives of others.

Disabilities, differences, call them what you will, have for a long time been a great area for technology to help. From the first white canes to the latest assistive and augmentative communication aids, there are a range of needs out there which technology is able to fulfil.

For this article I would like to focus on 3 areas: communication, organisation and management. These are the ways in which my autism affects me and where technology helps the most.

Communication

Communication is hard; with or without autism. But once you start limiting the ways you can communicate it starts getting harder. My biggest issue with communication is speech. When stressed I am unable to talk, word simply won't come out. Back when I was younger this would mean going back to PECS (a big books of pictures) or sign language (assuming someone else can sign). Both methods are slow, or difficult to use without some specialist know-how. What if technology could give me a voice? Well, using a few choice pieces of software it can.

Jamie Knight with plushie Lion and his trusty MacBook

Jamie Knight with plushie Lion and his trusty MacBook

Back a couple of years ago, I lost the ability to speak for almost 7 months; this was while I was at college and the stress levels were high. However I still had to communicate in class, communicate outside of lessons and with my peers. My saviour was a little Mac app that is called Quicksilver. Quicksilver has two features of interest, the first is the large type function. It's very simple - you type a message, then hit enter and the message is displayed in large white text on the screen. Coupled with my trusty 13" MacBook this was my primary form of communication. For times when people were unable to see my screen, I had set up the shortcut ctrl + s to operate the wonderful Apple inbuilt speech engine. This tool was my primary form of communication everywhere for months, without it, I would have been unable to do functions as simple as attending lessons, or buying food.

At the same time I was using a mobile phone (the irony, a device for talking while walking, used for speaking while standing still!) with a keyboard (a Nokia E61). My only way to use it was to type message in the text app, and then show it to people.

A couple of years later and my choice of phone has changed - I am now an avid iPhone user - and the apps for my needs have grown in sophistication and power. Proloquo2Go is my current app of choice for communicating. It goes beyond the old Nokia in that after building up a phrase or sentence with a quick tap, it reads the sentence to whoever I need to talk to.

In my pocket, every day, I have a voice for when I am unable to speak. This has changed my life, empowering me to go into situations which would have been daunting just a few short years ago. Providing confidence, providing communication.

Organisation

Apart from living independently with minimal support I also run my own business. This is another big challenge for me, and key area where Apple products have changed my life.

I live most days by a rough timetable, a routine as you would. I use a number of Apps on my Mac and my iPhone to make sure I am where I need to be, when I need to be there.

There are many apps which have versions for both iPhone and Mac computers, making them doubly useful.

There are many apps which have versions for both iPhone and Mac computers, making them doubly useful.

On both my iPhone and Mac I use the iCal calendar application, hooked up to a Google apps account for synchronising the two. iCal has all of my events in it, from what I should be doing in the morning (and importantly the correct order for doing them - no getting dressed before getting in the shower!) through to any meetings through the day. Each morning starts with a glance at iCal to know what the day will bring. I also make use of iCal alarms for things such as reminding to eat, or reminding me of when I should be locking doors or ensuring the cooker is off.

Sometimes iCal is not the right tool for the job, at these times I fall back on the wonderful app Things. Things is a "to do list" type of app which helps you get stuff done. It syncs between my MacBook and my iPhone and give me the extra detail. This combined with iCal, and Task Paper give me the organisation I need to get out and do things calmly and productively.

Managing Trouble

A big part of maintaining my independence is by managing the areas in which I struggle. These areas can be wide and diverse, from worrying and obsessing, through to panic or knowing when I need to get help. Worrying and obsessing on issues is part of how my autism affects me. Everyone worries, but for me they can become debilitating and take over all my mental processes. The iPhone once again comes to the for here, the ability to pull up instructions on how to make coffee, or turning to Google or chat-rooms when trying to fix things around the house (like fuses tripping etc) is vital. By allowing me instant access to the information I need, I can manage my worries. I can check that I am doing things in the correct order, or the correct way.

Apple technology helps me to manage my world. My iPhone, is the first thing I see in the morning and the last thing I see at night. Without it, I would struggle to function. For me, technology really is my life. I could not live without my iPhone.

- Jamie Knight

Photo credit: Picture of Jamie was taken by martin_88 and is used with permission.

Jamie Knight is a UK based autistic web designer/developer never seen far from his plushie friend Lion. Jamie runs his own web design studio and accessibility consultancy alongside presenting and training on autism and advocacy. Jamie has worked with a range of clients from universities and national charities through to international broadcasters. When not working, Jamie enjoy mountain biking, reading about design and user interfaces, and occasionally plays a game of Warhammer or two. Lion enjoys smarties and planning how to catch that next antelope.

[proloquo2go-disclaim]

Fluid - Create Site Specific Browsers

Icon for FluidHave you ever wished that you could have one copy of Safari for Facebook, and a different copy for your "serious" work? With Fluid, you can! Fluid is a nifty utility which lets you create site-specific web browsers (SSBs). These are web browsers which only work on one (or a few) specific websites. If you click on a link for any other website, it will open in your regular browser. From the website:

Using Fluid, you can create SSBs to run each of your favorite WebApps as a separate desktop application. Fluid gives any WebApp a home on your Mac OS X desktop complete with Dock icon, standard menu bar, logical separation from your other web browsing activity, and many other goodies.

As you can see here, I've got one on my dock for Facebook and one for Twitter:

Icons for Facebook and Twitter on a standard OS X dock

Facebook and Twitter SSBs on my dock

I find this really helpful to keep my Tweeting and Facebook messing around to those browsers - I don't even have bookmarks for Twitter or Facebook in my regular browser, because I only use them in these specific browsers. It means that when I close those two I quit doing Twitter and Facebook stuff and get back to writing ATMac articles for you all - I find in really helps me keep the activities separate in my head.

Other things people have mentioned using SSBs for include:

  • GMail, Hotmail, or whatever web-based email you use
  • GCal, Remember The Milk, or any other online calendar/to do list that you use
  • Your favourite online games
  • Your school library's website
  • Your online banking and bill paying

I'm sure there are many more uses - what could you use it for?

- Ricky Buchanan